![]() Rome’s shadows are extremely CPU intensive (as opposed to GPU intensive), so this keeps us from CPU bottlenecking nearly as easily. In this case the game comes with a built-in benchmark that plays out over a forested area with a large number of units, definitely stressing the GPU in particular.įor this game in particular we’ve also gone and turned down the shadows to medium. ![]() Total War games have traditionally been a mix of CPU and GPU bottlenecks, so it takes a good system on both ends of the equation to do well here. The second strategy game in our benchmark suite, Total War: Rome 2 is the latest game in the Total War franchise.
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